Create iOS Unity build pipelines on AWS with Jenkins and EC2 Mac instances
Create iOS Unity build pipelines on AWS with Jenkins and EC2 Mac instances
Every mobile game, whether it is a multiplayer or standalone game, must
build binaries. Developers of high budget, high profile AAA and AA games
tend to lean towards managing a build farm, whereas independent
developers (indies) may rely on local or third-party solutions. Managing
compute infrastructure is a time consuming and ongoing...